*A still from the animatic that was created this week.*
Approach: For this previous week, I dedicated my time to creating an abstract for the animation that I would like to work on more, and put it to a storyboard. I'll record myself to add some audio, as the timing of the shots may be off for the moment. I also went through my notes and picked out sections of supportive material that would help with the script and my explanations of animated content. This week I really just wanted to focus on creating. I still don't feel completely ready with the amount of information I found, but I think more is to come as refinement will also happen eventually. I also spent more time with Maya and figuring out how to superimpose "Chuck" into the different scenes. As it would turn out, you must render with the Alpha-Channel in a TIF sequence to get it to work. Although I figure I should be able to put the two separate animation types together in After Effects, I think knowing how to utilize this technique for the future when using Maya will make it for the better. I've had a few times where it does not render out correctly, or it just won't show up at all. I ended up doing some small tests this week with chuck regarding rotation parameters near the hip sections, seeing what range of motion was possible with the current set-up. Choices Made: I have used the week for creating rather than waiting for an idea to come to me. Although I am aware that I had been creating the idea in the back of my mind, it still would have benefited me to continue forward with some sort of creating EARLIER as determined in my proposal versus later. For the animation, it is a juxtaposition of the two studies that I went through these past 4 weeks based on Existentialism and Humor. I found that there is a specific name for the type of humor that regards death an life as a joke, which would be called "black humor". I didn't happen to mention this type of humor in the actual abstract for the animation, but this could inevitably be used for some sort of supporting evidence of process. I also didn't explicitly mention it because I am not necessarily attempting to "laugh" directly at death, but as mentioned before: to juxtapose the two together. I used Photoshop for the storyboards, and I used
Relevant Sources:
I didn't Have much for relevant sources this week either than the creation of the animatic and story narrative. But I did find an article about non-linear narrative: https://www.theatlantic.com/health/archive/2016/01/linear-storytelling-psychology/431529/ It was good to read that even though some non-linear stories or films aren't appreciated by the masses, an aspect that they do have is this: suspense, curiosity, surprise. After reading about the 3 aspects of non-linear films, I felt more secure with the what I had recently created. It made more sense the more I worked with the problems and the images being shown. It was definitely a necessity to create along the way rather than towards the end. You gain different information about the project early on rather than finding out later. It may include re-arranging the time devoted to other aspects such as research through reading, but it shouldn't be seen as a caveat to learning in general. A general balance between the two is good for productivity, but everyone inevitably chooses a different path each time they begin a project. I was just my fault that I began taking too much time to read, but I have learned from my mistakes and will utilize this reasoning in the future for a more efficient use of my time. Questions Raised & Needs:
Next Steps: For the next steps of this week I imagine our gears will be shifted more towards Human Tech. I am not sure what to expect at the moment, but assume it will be something with interactive technology that is geared more towards the betterment of mankind/people. Regardless, if I were to continue with more steps toward this project, I would designate more of my time utilizing the programs to create more of the scenes in a fully realized 2D and 3D format. I would also like to build more of a foundation for myself by refining the animatic and story when necessary. I only did about 3 passes on the story, I got rid of different scenes, but it almost feels a little too short for the moment based on the amount of "rooms" shown to the audience. -Taylor Olsen Comments are closed.
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May 2020
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