–This week of Cycle 1 I progressed more towards using this time to develop my thesis work. I decided to show the class the progress of the work and an example of how the project is progressing towards a ‘finalized’ project. –My goal for this project is to be able to have the visuals projected towards the ground plane, and have the audio also reactive to the visuals being produced. Giving the viewer an audio-visual experience of animation beyond that of just watching it projected on a screen. –For the moment, the patch works as an interface that 4 separate instances of utilizing visuals to drive audio. The proposed 4 separate sources are as follows: 1. Video 2. Image 3. Live 4. Multi-Touch –Currently the only piece that I have invested time into showcasing is the “video” source. For the sake of effort and how much time it takes to connect all of the separate pieces that entail the position based object orientation, the GUI setup, and the prototyping, I have decided to stick with the work of making the video portion the main focus. –Beyond this, I have been having considerations of changing the viewing experience from a viewing experience on a screen to a top-down projection onto the floor. I proposed a series of questions for the sake of generating a conversation around the piece as well:
Feedback from the class (from what I could write down in time) entailed:
Comments are closed.
|
All PostsArchives
May 2020
Blog ContentsInterests: |